Wednesday, February 5, 2014

Dread Card Process



Last year I had the opportunity to work on some card artwork for a boardgame. It was a fun experience. Here is some of the process work.

First, after I was given the description of the card, I worked on some quick thumbnails to realize angles.

The AD decided on the B layout. and I proceeded to the pencil render.


(this scan is with some level adjustments to bump up the contrast). It was then sent off too my colorist friend Juri Hiyasaka Chinchilla to color up and she added a lot of textures to it.




I did some slight color adjustments to bump up the colors a bit. Often, when it gets to the printed card, it can come out a little duller than what you see on the screen, so it's a bit of a preemptive measure.





And here is a scan of the final artwork I found online: